Actions represent unique events in our application. Reducer functions will process the actions in order to update state.

An action is a simple object with a type property:

const addTodo = {
type: 'ADD_TODO',
// Besides `type`, the structure of an action object is really up to you.
payload: 'Use Redux'

Now we can dispatch the addTodo action to the store and let the reducers calculate the new global state.


Action Creators#

Of course, we do not want to create these action objects "by hand" when we need to dispatch an action. Action Creators will do the repetitive work for us.

"Classic" Action Creators#

export function addTodo(payload) {
return {
type: 'ADD_TODO',

Dispatch the action:

store.dispatch(addTodo({id: 1, title: 'Use Redux'}));

Class-based Action Creators (TypeScript)#

export interface Todo {
id: number;
title: string;
import { Action } from 'mini-rx-store';
import { Todo } from './todo';
export enum TodoActionTypes {
AddTodo = 'ADD_TODO',
RemoveTodo = 'REMOVE_TODO'
export class AddTodo implements Action {
readonly type = TodoActionTypes.AddTodo;
constructor(public payload: Todo) {}
export class RemoveTodo implements Action {
readonly type = TodoActionTypes.RemoveTodo;
constructor(public payload: number) {}
// Union the valid types
export type TodoActions = AddTodo | RemoveTodo;

Dispatch the actions:

store.dispatch(new AddTodo({id: 1, title: 'Use Redux'}));
store.dispatch(new RemoveTodo(1))

The upcoming code examples use Class-based Action Creators.


With ts-action you can create actions and reducers with a minimum of boilerplate code. Read more in the ts-action section.